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good behavior game

an intervention to decrease vocal interruptions, unexcused seat leaving, fighting, and other disruptive actions in elementary school classrooms. Children are divided into teams and informed of the specific behaviors that are not allowed during the game. Teachers penalize teams for misbehavior by any member and award special privileges to the teams with the most points at the game’s conclusion. The amounts of time and the situations in which the game is played are gradually extended throughout the course of the school year, until ultimately the intervention is withdrawn altogether.

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Psychology term of the day

September 1st 2024

transfer function model

transfer function model

1. a model used in functional magnetic resonance imaging to describe the shape of responses. A neuron receives a number of inputs, each of which comes via a connection that has a strength or weight; these weights correspond to the synaptic efficacy of the neuron. Each neuron also has a single threshold value. Activation of the neuron is determined by the weighted sum of the inputs minus the threshold. The activation signal is passed through a transfer function to produce the output of the neuron.

2. in time-series analysis, a type of model used to forecast a time series that is influenced by present and past values of other time series.