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good behavior game

an intervention to decrease vocal interruptions, unexcused seat leaving, fighting, and other disruptive actions in elementary school classrooms. Children are divided into teams and informed of the specific behaviors that are not allowed during the game. Teachers penalize teams for misbehavior by any member and award special privileges to the teams with the most points at the game’s conclusion. The amounts of time and the situations in which the game is played are gradually extended throughout the course of the school year, until ultimately the intervention is withdrawn altogether.

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Psychology term of the day

May 26th 2024



n. a test in which the participant, with the eyes open, extends a forefinger and touches the forefingers of the examiner. Knowing the location of the examiner’s fingers, the participant should then be able to touch them with eyes closed. Failure to do so is called past-pointing.